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  Lead Gameplay Programmer  
  We are looking for a talented and experienced Lead Gameplay Programmer to manage a team of seasoned programmers for an unannounced project. It is a multiplayer, third-person game with a contemporary setting. We are a technology focused company with an experienced programming team and an advanced proprietary game engine.

A successful candidate will be a skilled and motivated lead gameplay programmer with experience managing programming teams on complex multi-year projects for the latest generation of consoles. You should be a conscientious and considerate manager, and an expert in programming gameplay, AI, and animation systems.

Candidates local to Ontario, Canada are preferred, but this is not a requirement.

  • Manage a team of programmers, assigning tasks, reviewing code, and providing clear, well-considered direction to meet the needs of a complex project.
  • Work with the lead programmer and technical director to implement robust architecture decisions to meet the long term goals of our proprietary game engine.
  • Provide direction to the gameplay, animation, and AI teams.
  • Design, implement, and maintain clear, concise, bug-free, multiplayer game code to meet design requirements.
  • Debug, optimize, or modify code to adhere to quality, readability, and reliability standards.
  • Review, playtest, and verify code to ensure correctness, robustness and fun factor.
  • Collaborate with designers and artists to understand and implement engine and game systems that are functional, easy to use, and support the vision of the game.
  • Bachelor's degree in Computer Science or equivalent work experience.
  • Minimum 5 years of game development experience with at least 1 shipped AAA title.
  • Expert proficiency with C++ and/or Java.
  • Expertise writing gameplay, AI, and animation systems for multiplayer games.
  • Experience writing and debugging code inside a proprietary or commercial 3D game engine such as Unreal Engine.
  • Deep knowledge of a wide range of video game genres and a technical understanding of how game systems are implemented.
  • Motivated self-starter with exceptional technical ability and exceptional communication skills.
  • Passionate about developing high quality video games.
Bonus Skills
  • Experience with modeling, animation, or rigging using 3DS Max or Maya.
  • Experience programming in other subfields such as physics, graphics, and AI.
  • Experience creating real-time visual effects and particle systems.
How to Apply
You will need to provide:
  • Resume detailing your experience. (required)
  • Cover letter. (preferred)
  • References. (preferred)
Send the aforementioned items either by link or as an attachment to, subject "Lead Gameplay Programmer".

NOTE: For the foreseeable future, all positions at Tactic Studios are performed remotely, working from home. We are flexible to accommodate the unique needs you may have to ensure a productive, healthy work environment.
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© 2023 Tactic Studios Inc.
All rights reserved.