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Senior Character Artist

We are looking for a talented character artist to join our team and create high quality 3D characters for an unannounced project. It is a multiplayer, third-person game with a contemporary setting.

A successful candidate will be a skilled and motivated character artist capable of producing stunning and lifelike 3D characters for a multiplayer game.

NOTE: For the foreseeable future, all positions at Tactic Studios will be performed remotely, working from home. We are flexible to accommodate the unique needs you may have to ensure a productive, healthy work environment under the present circumstances. Candidates local to Ontario, Canada are preferred, but this is not a requirement.

Responsibilities
  • Create realistic high and low polygon 3D characters including facial features and accurately proportioned bodies.
  • Create UVMaps, textures, and materials for characters following a PBR pipeline.
  • Create clothing variations and accessories for characters.
  • Build morph targets / blend shapes to support facial expressions.
  • Build body and facial variations to support a procedural character creation system.
  • Modify and optimize characters based on artistic feedback, animation needs, or technical limitations.
Requirements
  • Expertise sculpting in Zbrush.
  • Expertise modeling high and low polygon 3D models using 3DS Max or Maya.
  • Expertise creating textures using a physically based materials system such as Substance painter and designer.
  • Experience with a modern 3D game engine such as Unreal Engine or Unity.
  • Understand topology requirements for technical animators.
  • Understand technical performance and memory considerations and are committed to creating efficient meshes and textures.
  • Motivated self-starter with exceptional creativity and strong communication skills.
  • Passionate about developing high quality video games.
Bonus Skills
  • Experience creating a procedural character creation system.
  • Ability to create functional 2D illustrations and concepts for characters.
  • Experience with 3D animation and rigging.
How to Apply

You will need to provide:
  • Portfolio demonstrating high-poly and low-poly characters and textures that you have created. (required)
  • Resume detailing your experience. (required)
  • Cover letter. (preferred)
  • References. (preferred)
Send the aforementioned items either by link or as an attachment to jobs@tacticstudios.com, subject "Senior Character Artist".


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