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3D Animator

We are looking for a talented 3D animator to bring our characters to life for an unannounced project. It is a fully 3D, first-person game set in a science fiction universe.

A successful candidate will be a skilled and motivated animator with a combination of technical skills and the ability to create engaging, lifelike character animations.
  • Full-time and contract positions available.
  • May work remotely.
  • Create full body animations for in game characters and real-time cinematics.
  • Create compelling and expressive facial animations.
  • Make minor changes to rigging and skinning of characters as needed.
  • Expertise creating 3D animations in Max or Maya.
  • Keen understanding of how to create first person and third person gameplay animations.
  • Comfortable creating a full sets of movement animations for biped humans, quadripeds, birds, and a variety of other creatures.
  • Comfortable producing cinematics that involve interactions between multiple characters.
  • Able to produce a full range of facial expressions and realistic lip synchronization using morph targets.
  • Motivated self-starter with exceptional creativity and strong communication skills.
  • Passionate about developing high quality video games.
  • Familiarity with motion capture hardware and software such as Motive.
  • Experience with Autodesk Motionbuilder.
  • Experience with rigging, skinning, and scripting.
  • Experience with modern 3D game engines such as Unreal or Unity.
  • A love of science fiction.
How to Apply

You will need to provide:
  • Portfolio or Demo reel demonstrating several character animations you have created. (required)
  • Resume detailing your experience. (required)
  • Cover letter. (preferred)
  • References. (preferred)
Send the aforementioned items either by link or as an attachment to jobs@tacticstudios.com, subject "3D Animator".

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